Hi,
the game won't launch in mac high sierra v10.13
it just has an error message
i'm running on
1,3 GHz Intel Core i5
8 GB 1600 MHz DDR3
Intel HD Graphics 5000 1536 MB
please help.
game won't launch on Mac High Sierra 10.13
- chochammie
- Clown(in) der Traurigkeit
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Re: game won't launch on Mac High Sierra 10.13
Hello,
I'll check back with our support regarding High Sierra, but the system requirements for Deponia Doomsday state clearly that a dedicated graphics card is required. Your system only uses the IntelHD graphics chip, which is unfortunately not sufficient to run the game.
Best regards,
Galdring
Edit: Support wanted me to check and ask if you are using a Retail version (physical copy) of the game. Regardless of not meeting the system requirements, there seems to be an issue with High Sierra at the moment.
I'll check back with our support regarding High Sierra, but the system requirements for Deponia Doomsday state clearly that a dedicated graphics card is required. Your system only uses the IntelHD graphics chip, which is unfortunately not sufficient to run the game.
Best regards,
Galdring
Edit: Support wanted me to check and ask if you are using a Retail version (physical copy) of the game. Regardless of not meeting the system requirements, there seems to be an issue with High Sierra at the moment.
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Daedalic Entertainment
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- sleepingod
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Re: game won't launch on Mac High Sierra 10.13
Hello, same here 
After upgrading to High Sierra the game is not launching anymore.
Worked perfect under Maverick & Sierra (all Deponia titles).
I am using the Steam version.
Error message from the log:

After upgrading to High Sierra the game is not launching anymore.
Worked perfect under Maverick & Sierra (all Deponia titles).
I am using the Steam version.
Error message from the log:
Code: Alles auswählen
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Termination Reason: DYLD, [0x4] Symbol missing
Dyld Error Message:
Symbol not found: _inflateValidate
Referenced from: /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib
Expected in: /Users/USER/Library/Application Support/Steam/*/Deponia Doomsday.app/Contents/MacOS/../Frameworks/libz.1.dylib
in /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib
Re: game won't launch on Mac High Sierra 10.13
Had something similar occur to me with the Steam Version. Fixed it by performing the following steps:
1.) Launch Terminal
2.) cd to the Deponia Doomsday installation directory. Could be in /Applications, or in ~/Library/Application Support/Steam Apps/Deponia Doomsday if installed via steam.
3.) Run the following 2 commands:
4.) Restart the the app.
1.) Launch Terminal
2.) cd to the Deponia Doomsday installation directory. Could be in /Applications, or in ~/Library/Application Support/Steam Apps/Deponia Doomsday if installed via steam.
3.) Run the following 2 commands:
Code: Alles auswählen
cd Deponia\ Doomsday.app/Contents/Frameworks
cp /usr/lib/libz.1.dylib .
4.) Restart the the app.
Re: game won't launch on Mac High Sierra 10.13
It's happening to me as well. Just installed the game today via Steam.
I'm using a MacBook Pro (15 inch, mid 2015) with a discrete AMD Radeon R9 M370X 2 GB running High Sierra.
I'm using a MacBook Pro (15 inch, mid 2015) with a discrete AMD Radeon R9 M370X 2 GB running High Sierra.
- lightweight
- Clown(in) der Traurigkeit
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- Registriert: So 5. Nov 2017, 14:05
Re: game won't launch on Mac High Sierra 10.13
Hi!
If you press "Report" and see a line that says "Symbol not found: _inflateValidate" it's the same bug I encountered. It's due to the zlib version being different from that expected by the version of IOKit framework in High Sierra.
I'm sure Dadedalic are already on it, but I did this as a temporary fix and have played for six hours with nothing but a few minor graphical glitches, (nothing game breaking):
1. I made a backup of the "Deponia Doomsday" binary, located under my steam library folder
2. I opened a terminal window and wrote
3. I looked at what dynamic libraries the application uses with "otool -L Deponia\ Doomsday". You see that it loads its own zlib:
4. I replaced this with the system libz.1.dylib located under using the following command:
5. I looked at what dynamic libraries the application uses again with "otool -L Deponia\ Doomsday" to verify the change took effect.
Hope that helps! Oh and thanks Dadedalic for the sweet game!
If you press "Report" and see a line that says "Symbol not found: _inflateValidate" it's the same bug I encountered. It's due to the zlib version being different from that expected by the version of IOKit framework in High Sierra.
I'm sure Dadedalic are already on it, but I did this as a temporary fix and have played for six hours with nothing but a few minor graphical glitches, (nothing game breaking):
1. I made a backup of the "Deponia Doomsday" binary, located under my steam library folder
Code: Alles auswählen
/Users/<USERNAME>/Library/Application Support/Steam/steamapps/common/Deponia Doomsday/Deponia Doomsday.app/Contents/MacOS
2. I opened a terminal window and wrote
Code: Alles auswählen
cd /Users/<USERNAME>/Library/Application Support/Steam/steamapps/common/Deponia Doomsday/Deponia Doomsday.app/Contents/MacOS
3. I looked at what dynamic libraries the application uses with "otool -L Deponia\ Doomsday". You see that it loads its own zlib:
Code: Alles auswählen
@executable_path/../Frameworks/libz.1.dylib
4. I replaced this with the system libz.1.dylib located under
Code: Alles auswählen
/usr/lib/libz.1.dylib
Code: Alles auswählen
install_name_tool -change @executable_path/../Frameworks/libz.1.dylib /usr/lib/libz.1.dylib Deponia\ Doomsday
5. I looked at what dynamic libraries the application uses again with "otool -L Deponia\ Doomsday" to verify the change took effect.
Hope that helps! Oh and thanks Dadedalic for the sweet game!
Re: game won't launch on Mac High Sierra 10.13
Hello to all of you,
sorry for the delay. We are aware of problems regarding MacOS High Sierra and are working on a fix, please be patient. I will forward this to our devs, so many thanks for all your info!
Regards,
Galdring
UPDATE: There is a Steam Patch that should fix those problems, have you updated to the latest version yet?
sorry for the delay. We are aware of problems regarding MacOS High Sierra and are working on a fix, please be patient. I will forward this to our devs, so many thanks for all your info!

Regards,
Galdring
UPDATE: There is a Steam Patch that should fix those problems, have you updated to the latest version yet?
Community Moderator
Daedalic Entertainment
Vielleicht habe ich deinen Schlüssel gefunden, Schnutzipu...
Daedalic Entertainment
Vielleicht habe ich deinen Schlüssel gefunden, Schnutzipu...
- sleepingod
- Clown(in) der Traurigkeit
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- Registriert: Fr 3. Nov 2017, 12:51
Re: game won't launch on Mac High Sierra 10.13
For me it is working again! Thx 

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