game won't launch on Mac High Sierra 10.13

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chochammie
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game won't launch on Mac High Sierra 10.13

Beitragvon chochammie » So 29. Okt 2017, 07:11

Hi,

the game won't launch in mac high sierra v10.13
it just has an error message
deponiadoomsdaynotlaunch.png
deponiadoomsdaynotlaunch.png (42.41 KiB) 661 mal betrachtet


i'm running on
1,3 GHz Intel Core i5
8 GB 1600 MHz DDR3
Intel HD Graphics 5000 1536 MB

please help.

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Galdring
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Re: game won't launch on Mac High Sierra 10.13

Beitragvon Galdring » Mi 1. Nov 2017, 19:56

Hello,

I'll check back with our support regarding High Sierra, but the system requirements for Deponia Doomsday state clearly that a dedicated graphics card is required. Your system only uses the IntelHD graphics chip, which is unfortunately not sufficient to run the game.

Best regards,
Galdring

Edit: Support wanted me to check and ask if you are using a Retail version (physical copy) of the game. Regardless of not meeting the system requirements, there seems to be an issue with High Sierra at the moment.
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Daedalic Entertainment

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sleepingod
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Re: game won't launch on Mac High Sierra 10.13

Beitragvon sleepingod » Fr 3. Nov 2017, 12:55

Hello, same here :(
After upgrading to High Sierra the game is not launching anymore.
Worked perfect under Maverick & Sierra (all Deponia titles).
I am using the Steam version.
Error message from the log:

Code: Alles auswählen

Exception Type:        EXC_CRASH (SIGABRT)
Exception Codes:       0x0000000000000000, 0x0000000000000000
Exception Note:        EXC_CORPSE_NOTIFY

Termination Reason:    DYLD, [0x4] Symbol missing

Dyld Error Message:
  Symbol not found: _inflateValidate
  Referenced from: /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib
  Expected in: /Users/USER/Library/Application Support/Steam/*/Deponia Doomsday.app/Contents/MacOS/../Frameworks/libz.1.dylib
 in /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib

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eldion
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Re: game won't launch on Mac High Sierra 10.13

Beitragvon eldion » Fr 3. Nov 2017, 20:00

Had something similar occur to me with the Steam Version. Fixed it by performing the following steps:

1.) Launch Terminal
2.) cd to the Deponia Doomsday installation directory. Could be in /Applications, or in ~/Library/Application Support/Steam Apps/Deponia Doomsday if installed via steam.
3.) Run the following 2 commands:

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cd Deponia\ Doomsday.app/Contents/Frameworks
cp /usr/lib/libz.1.dylib .

4.) Restart the the app.

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neenko
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Re: game won't launch on Mac High Sierra 10.13

Beitragvon neenko » So 5. Nov 2017, 14:23

It's happening to me as well. Just installed the game today via Steam.
I'm using a MacBook Pro (15 inch, mid 2015) with a discrete AMD Radeon R9 M370X 2 GB running High Sierra.

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lightweight
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Re: game won't launch on Mac High Sierra 10.13

Beitragvon lightweight » So 5. Nov 2017, 14:24

Hi!

If you press "Report" and see a line that says "Symbol not found: _inflateValidate" it's the same bug I encountered. It's due to the zlib version being different from that expected by the version of IOKit framework in High Sierra.

I'm sure Dadedalic are already on it, but I did this as a temporary fix and have played for six hours with nothing but a few minor graphical glitches, (nothing game breaking):

1. I made a backup of the "Deponia Doomsday" binary, located under my steam library folder

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/Users/<USERNAME>/Library/Application Support/Steam/steamapps/common/Deponia Doomsday/Deponia Doomsday.app/Contents/MacOS


2. I opened a terminal window and wrote

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cd /Users/<USERNAME>/Library/Application Support/Steam/steamapps/common/Deponia Doomsday/Deponia Doomsday.app/Contents/MacOS


3. I looked at what dynamic libraries the application uses with "otool -L Deponia\ Doomsday". You see that it loads its own zlib:

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@executable_path/../Frameworks/libz.1.dylib


4. I replaced this with the system libz.1.dylib located under

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/usr/lib/libz.1.dylib
using the following command:

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install_name_tool -change @executable_path/../Frameworks/libz.1.dylib /usr/lib/libz.1.dylib Deponia\ Doomsday


5. I looked at what dynamic libraries the application uses again with "otool -L Deponia\ Doomsday" to verify the change took effect.

Hope that helps! Oh and thanks Dadedalic for the sweet game!

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Galdring
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Re: game won't launch on Mac High Sierra 10.13

Beitragvon Galdring » Mo 20. Nov 2017, 19:15

Hello to all of you,

sorry for the delay. We are aware of problems regarding MacOS High Sierra and are working on a fix, please be patient. I will forward this to our devs, so many thanks for all your info! :)

Regards,
Galdring

UPDATE: There is a Steam Patch that should fix those problems, have you updated to the latest version yet?
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Daedalic Entertainment

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sleepingod
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Re: game won't launch on Mac High Sierra 10.13

Beitragvon sleepingod » Mi 6. Dez 2017, 11:08

For me it is working again! Thx :)


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