Hello, I just joined this forum because I love Deponia games and because I found a discussion about a "Deponia 4" interesting.
To start with, I'd like to say that I totally admire everyone in Daedalic Entertainment and I'd like to congratulate them for their awesome work so far^_^. The main reason I'm creating this topic is to express my feelings and thoughts for the last game of the Deponia Trilogy. To start with, The ending of Goodbye Deoinia left a lot of questions to me, like what happened to Deponia and Rufus' friends after that, what will happen to Elysium and, will Cletus find a way to fix everything? But most of all, it left a big feeling of disapointment in me...On the one hand, this was an amazing and thrilling ending -if you see it from the writer's point of view- but on the other hand....in my opinion, this was not an appropriate ending for this story, for Rufus and ,most of all, for the fans...This story started with so many funny/humorous/hillarious moments (because the main character himself, Rufus, is hillarious) that I was convinced that this is going to be a "happily ever after, after all" story and not a "main-character-dies-in-the-end" story...That was a big shock for me...Why? Why that? Did he deserve that? According to Poki, that was the end he had planned for him (since he was "destinied" to die as we have learned from the game), so in a way you can tell that Poki thinks he deserved that ( I do respect that since he is the creator, I am just telling my opinion:)):
I am extremely impressed by this discussion. I've been reading some postings, that issued and discussed the exact same questions I've been pondering about for the past years.
They say, the author should be silent so his work can speak for him. Nevertheless, here are some of my thoughts, you can see for yourself how they fit into the big puzzle that is Deponia:
They say, you lose your ideals when you grow older. We all are on this planet only for a limited time, so it's just realistic to settle your goals with what's achieveable. The ability to learn from experience, which plans will fail and which ones will be succesful, is called reason. So it's reason that makes you settle down with your ideals. But we admire "courageous" people, who keep their goals, even if they've become highly unrealistic.
Rufus is such a person - in perfection. He wants to achieve the impossible, symbolised by Elysium. But the closer he gets to Elysium, the clearer it gets, that there will always be another goal for him: Elysium, Utopia... and then?
Rufus can't settle down peacefully without becoming something he hates. He could have had "A life of peace and satisfaction" in Kuvaq already, had he been willing to clean up a little bit and be satisfied with his life. But that's not the kind of guy he is.
In the end, the central conflict of the game are the two conflicts, that are discussed here - to reach the end or just keep on going forever?
You can imagine how hard it is to find a fitting end for this conflict. It seems impossible. But I'm too much Rufus myself in this regard...
P.S.: It gets even more interesting when you consider that this whole conflict isn't even Rufus' conflict essentially. Rufus already chose Chaos before the game even started and is very unmoveable in this regard throughout the whole trilogy. It's actually Goal, who brings the conflict to the game and carries it for most of the time. She's the one who's indecisive - and the rotor-situation isn't a metaphore for her indecisiveness by accident.
I do respect this. And I agree in a lot of parts but...Is it a crime to have big dreams/goals? and do everything to achieve them? Was it a crime that he wanted more than living in the garbage, spending every single day somewhere he feels he doesn't belong? No I don't agree with that. I believe it's good to aim for your goals, even if they seem unachievable. And that's what Rufus did. He tried everything, in arrogance at first, but then he realised that his real dream is to be with Goal, because he loved her! And that's the end after all the adventures and puzzles the player (and Rufus) goes through to reach Goal? He just fells from the sky? (heroically though, cause that was "the right thing to do"). I don't care if Rufus and Goal lived together in Elysium or Utopia or whatever, I just wanted them to be together. She could have fallen with him, for example, (if she was sure that this was the real Rufus) or there could be 2 ends where the player would have to choose one (whether to do anything to convince Goal that you're the real one or to die doing the right thing) . But even if seeing them end up together was something that wouldn't happen anyway (and indeed it didn't happen), I would be satisfied by just seeing that Rufus survived...*and now I come to the real point of this topic I'm posting*: How could you do this to the fans...? You just "killed" a favourite and beloved hero, that gave us a lot of moments of laughter and fun, and maybe some of us (by us I mean the Deponia fans) could relate to his story/choices/character. I, for example, adore this character. He was a funny jerk, that did everything to reach what he wanted, ignoring what others say about him. And now I am more than sad from thinking that we're never going to see any of him:'(. Seriously, I've never felt so sad about a fictional character before.... All in all, all I ask for is Rufus to be alive, a sign that he survived the fall...
Now, I want to say that despite the great disappointment and saddness that the ending brought to me, Goodbye Deponia is still an awesome game. What I really liked is that it had lots of minigames . What I didn't like though is that although the story in the previous games was funny, in this one it suddenly became unexpectedly tragic. It did had potential to be as funny as the previous ones in some parts (we have clones of Rufus for example, there could be so many funny moments with them),but I believe that the elements that could make the story more cheerful were not exploited properly (The three Rufuses are away from each other for the biggest part of the game, so not many goofs with them:(). Plus, I believe that the "enemies" weren't exploited properly too. I mean, Argus, a "new enemy" appears and...he doesn't really do anything..And same goes for Cletus. In the prequels we saw how much he hates Rufus, but here he is actually helping him in a way.
To conclude, I would like to say this one thing: I love Deponia and all the characters and story. Please understand that I'm only saying my opinion and I'm not trying to insult anyone . And please understand my hopes for another Deponia game, maybe a DLC or even maybe, I don't know, a video that shows us there is still hope for Rufus (meaning he is alive)? Of course I leave this choice in Daedalic's hands, even though I know deep inside me that they are not going to continue it. And I respect that, they know best after all. I hope they keep making awesome games:)!
[P.S. Forgive my imperfect English, it's not my 1st language. Oh and uh, I just joined please be kind^^; ]